There are also balance tweaks to potions and spells and graphics tweaks for "hundreds of various minor mesh/texture edits," as well as some entirely new models and textures here and there. Note that not all tombs have been expanded as some are large enough, and were only in need of cluttering. This overhaul includes for example new areas, new loot and misc items. Ancestral Tombs Overhaul - An work in progress overhaul to expand or improve most of the tombs on Vvardenfell.The one thing I've instantly noticed about. Since this mod is often mentioned here, the question is whether it is worth it. Knowing where everything is hidden is kinda boring. This overhaul includes a new sleeping/general quarter for the legionaries, a jail cell, armory/storage and a toilet. So I've been playing Morrowind Rebirth because I wanted to make the world feel fresh again. Fort Darius Overhaul - An overhaul of a part of the fort.Inside you'll find the usual Dwemer content, but also a two new artifacts. Bthusal - A massive Dwemer ruin to the Molag Amur region, close to Lake Nabia.There are also some new areas added to old content. A drawbridge was also added for the castle itself, and some decorative elements have been added to the main entrance. Ebonheart Overhaul - Yet another overhaul for Ebonheart adding more detailing like, houses, shops and clutter, making the city less empty and stale.Added a lot more clutter to Ghorak Manor, Caldera.Added an interior to Meralven Hleran's House, Pelagiad.
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